Slime Cleanup is here to immerse you in a universe that’s adaptive and expansive. Dive into an experience designed to take you to different worlds, freeing you from overly complex narratives, and guiding you seamlessly into a realm where learning comes naturally.
Using our adaptive cellular AI to create a living, evolving world where your actions steer its progression, crafting a unique experience with each play.
Game Pillars
Re-playability
Evolving challenges crafted by an AI that adapts to procedurally generated levels to keep every session fresh and exciting.
Satisfaction
Core gameplay mechanics prioritize satisfaction, creating a gameplay landscape that accommodates and entertains players of any skill level.
Risk Reward
Give the players options to take risks for higher rewards, via weapon choices, and their own strategies.
Ominous
The atmosphere, narrative, or visual style evokes a persistent sense of unease, dread, or impending threat, contributing to the game’s overall tone.
Technology
Platform and Requirements
Unity-built for PC, with Steam as the primary distribution platform, aiming for broad accessibility through varied system requirements.
Burst Compiled Jobs System
Leveraging Unity’s Multi-Threaded, Burst Compiled Jobs System, achieving up to a 2500x boost in system performance, ensuring a smooth gaming experience.
Modular and Scalable Code Structure
A framework emphasizing plug-and-play modularity and high abstraction for easy expansion and addition of new features with stability.
![](https://slimecleanup.com/wp-content/uploads/2023/09/SlimeSystemTesting_OrganicAI-e1695215731818-768x469.png)
![Image 1](https://christopherbrownhill.uk/wp-content/uploads/2024/06/SlimeSystemTesting_MD_01.png)
![Image 2](https://christopherbrownhill.uk/wp-content/uploads/2024/06/SlimeSystemTesting_MD_02.png)
![Image 3](https://christopherbrownhill.uk/wp-content/uploads/2024/06/SlimeSystemTesting_MD_03.png)
![Image 4](https://christopherbrownhill.uk/wp-content/uploads/2024/06/SlimeSystemTesting_MD_04.png)
Biology Inspired AI
Utilizing a Cellular Automata grid for AI, inspired by slime mould and ant colony behaviours, fostering a dynamically intelligent in-game ecosystem.
Custom Rendering System
Features a custom rendering system capable of handling 30,000+ slime blobs at over 300 fps, creating vibrant and detailed environments.